Bad Scrum, bad education
While I feel that this recognition is a good thing, I can pretty much assure you that based on my experience, a solid portion of that 84% are running somewhat misguided adoptions and paying lip service to the movement.
A big reason for this is a lack of quality agile education (thanks to a number of sub-par, snake-oil companies springing up to take advantage of these trends) and without the right education, incorrect misconceptions generated by propagated myths can take hold, leading organisations astray and towards warped, and potentially corrupt adoptions.
Busting up the Scrum myths
As such, in this series, I want to dispel some of these unhelpful myths that are leading to what I call lip-service Scrum and less than optimal performance.
This series will cover off myths great and small including:
- Scrum is an acronym (see below)
- Sprints = speed
- Scrum is an approach only for software development
- Scrum is anti-documentation
- Scrum teams must use the User Story format
- Planning Poker, the Sprint task board and Sprint burndown are all fundamental to Scrum
- Sprint ‘Zero’ is a core part of Scrum and must be the length of a ‘typical’ Sprint
- The Sprint Review is the activity to engage with the Product Owner
- A Sprint is a failure if the team doesn’t complete everything in the Sprint Backlog
- Requirements must be completed end-to-end in the one Sprint
- All Scrum team members must be cross-functional
- ScrumBut is different to ScrumInProgress
MYTH 1 – Scrum is an acronym
Let’s warm up the series by first busting a terminology-myth that frankly drives me a little nuts. It’s always the little things right? :)
Now, many people (even so-called qualified ScrumMasters) use this capitalized spelling, implying that Scrum is an acronym.
If you fall into this camp, you might be surprised when I tell you that Scrum is not an acronym and was actually named after the game of rugby’s scrum.
For those not familiar with the sporting variety of scrum, it is a tight pack of burly, 250-ish-pound rugby players linked together like a jigsaw puzzle who work as one to drive back their opposition while progressing down the (field) toward their (scoring zone).
It is this concept of tight, self-organizing, collaborative teamwork that gave birth to the agile development version of the word. This initial comparison was described by Takeuchi and Nonaka (affectionately known as the godfathers of Scrum) in their groundbreaking paper, “The New New Product Development Game”.
Now hailing from a rugby-passionate country, I have witnessed the sporting scrum in action. It is similar in concept to the ancient Spartan shield-locking phalanx. Immensely powerful if discipline is maintained and teammates work together as one